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Slot Rt Flip TB Draw Lt

The theme this week are “Runs that Look Like Passes“. In other words – various Draws.

When you’re in The Gun and the Pass Game is a consistent part of your strategy then the Draw is an important play. BUT it must be simple!

  1. We Use ISO Blocking assignment wise so there are no new assignments BUT “We show pass THEN kick ass
  2. We use these draws in obvious passing situations.
  3. we always have either a Flash Pass or Bubble attached to it in case there’s a loaded box.

The 1st Draw adds a little misdirection by using Flip Motion and then the Slot becomes a lead blocker for the TB.

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