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The Triple Gun Virtual Playbook Vol III: The Quick Game

$29.95

Volume III in Tony DeMeo’s Triple Gun Virtual Playbook series includes 11 Triple Gun Quick Passes.  Also included is an explanation of the Quick Game protection vs the game’s most popular fronts and blitzes, and a discussion of the philosophy and influences behind The Triple Gun including Bill Walsh and his “West Coast Offense”.

Description

Volume III in Tony DeMeo’s Triple Gun Virtual Playbook series includes 11 Triple Gun Quick Passes.  Also included is an explanation of the Quick Game protection vs the game’s most popular fronts and blitzes, and a discussion of the philosophy and influences behind The Triple Gun including Bill Walsh and his “West Coast Offense”.

The Triple Gun Quick Game can be used with any offense, and is an essential part of today’s game  – especially for a team that must control the clock.  The Quick Game fits in perfectly with the Triple Gun Principle of  “Strategic Flexibility” because the play changes after the snap of the ball. The Triple Gun Quick Game uses route conversions and can convert to a bootleg pass as an escape for the  Quarterback if he doesn’t like the front side routes.

An excellent tool for teaching the Quick Pass Game, this collaborative effort between Tony DeMeo and the Option Central web site for coaches was produced by CompuSports Media Services.  View Online in streaming video format.

View a short preview video

Complete List of Plays:

Quick Game Hitch
Hitch Seam
Motion Hitch
Fade
Boot to Trips
Quick Stick
Fade Seam
Fade Stick
Skinny Stick
Boot
Slice Corner

Additional information

Delivery Method

Online Video

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