The Crack Screen
The Crack Screen is part of The Triple Gun Screen Game which is a great chain-mover. It’s a high % pass that sometimes becomes an explosive play like in this video because it puts Speed in Space. We run it…
The Crack Screen is part of The Triple Gun Screen Game which is a great chain-mover. It’s a high % pass that sometimes becomes an explosive play like in this video because it puts Speed in Space. We run it…
The Crossers Pass is a great play action pass off any fast flow run so it is a natural off the Jet Sweep. This chalk talk will take you through the nuts & bolts of this very effective pass https://youtu.be/VPfLqD7XTJk
Using Empty Formation to run the Jet Sweep is a great way to Spread the Defense and let the ball carrier find a seam. It also helps set up the QB ISO and is a good answer vs teams that…
The Triple Gun Dropback Pass Game was our answer to long yardage or come from behind situations. The Dropback Stretch was the favorite. In this clip the QB really should have read this as a 3 Shell & thrown the…
The Motion Hitch is a way to tie the Quick Game in with the Gun Triple. By using Triple Motion, it gives the illusion that the play is Gun Triple. So if the secondary is rolling on motion - the…
The Gun Triple is like a boxer’s jab - it’s sets every other punch up. We liked to run 25+ Gun Triples a game from many formations & how the Defense played it would determine the rest of the offense…
A very special play of the day. One of the truly great coaches & teachers of all time, John Wooden on the difference between success and significance- I love this https://youtu.be/0MM-psvqiG8
This another great example of Strategic Flexibility. The Defense is playing us to take away the Dive so the QB checks the blocking to “Down” which turns the Gun Triple into the wide veer because we cot our Splits Down,…
This is a special Play of the Day - it’s an Option Central Chalk Talk on the QB ISO. We’ll take you through the complete play - chalk, talk & video that is a great compliment to the Gun Triple…
The Triple Gun Offense can get Neanderthal at times. Then it’s Hammer Time. 7 O. Linemen & 2 TE/HBacks & here we go. Double ISO at the point of attack with a mass of humanity coming at you https://youtu.be/6QEiJJsdWgQ