Triple Gun Quick Game- Boot to Trips
This week we’re going to explore The Triple Gun Quick Game with the Boot off it. The Quick Game has the Quick package to one side but if the Quick side is covered, the Quarterback can Boot to the opposite…
This week we’re going to explore The Triple Gun Quick Game with the Boot off it. The Quick Game has the Quick package to one side but if the Quick side is covered, the Quarterback can Boot to the opposite…
This is unique tweak to Speed Option. We use Whirley Motion to give some Misdirection & freeze LBs. The TB has any pressure off the edge. The WR in a compressed position Crack Blocks on 1st man inside. In this…
Here’s a Counter Speed Option from our Tailback being the Pitch Back. This accomplishes a few great things. The Strength of the formation causes the Defense away from the direction of the play plus the Flip Motion also creates Misdirection…
A special Play of the Day, a Free Chapter from a course we did for CoachTube on The Triple Gun Empty Package. The chapter is running The Speed Option from Empty. Making Empty Formation an effective running set has added…
Defenses don’t expect Speed Option into the Boundary but because we pitch off the HOK, it shortens the flank so the Pitch into the boundary becomes very effective. The HOK has to be prepared to be read with the Gun…
This week bout focus is on Double Options. Double Options are valuable part of the The Triple Gun Attack. It gives us answers to some problems. These are perimeter plays that are simpler & more effective than a toss sweep…
The Flash Pass is the Quarterback’s first option on any play. Against an 8 man front, 3=man Secondary, The Quarterback’s rule is “8 Between the Slots throw Quicks & Hots” So the QB can fire the ball out to the…
The use of High % passes to control the clock & move the the chains is one of the tenets of the Triple Gun Offense. The Shovel Pass to the Tailback is blocked exactly like the Tailback Draw but the…
The ultimate high % pass. The Triple Gun Triple Screen is 3 Screens in one! A quick Flare Playside, a Tunnel Screen if the Flare is covered & a Slow Flare Backside if the CB chases the Tunnel Screen. This…
This week the focus is on High % Passes that are highly productive & very low risk. These are “Chain Movers” The main Principle of the Triple Gun is STRATEGIC FLEXIBILITY. This the ability of a play to morph into…