Quick Game Boot to Trips
This is a great way to run a Sprint out Pass without having to teach Sprint Out Protection. We line up in a 3 x 1 set – Trips. The call is Hitch Lt. & if the Hitch is there – throw it, if not, Boot it & there is a 3 level read to the Trips side #1 WR goes Deep. #2 does a 14 yd. Pivot Out. & #3 does the Slam & Slide. Now you could call the same play & tag it “Boot It” to create a Sprint Out Pass